



Later on, Fiore uses COH3’s Veterancy system to upgrade his units mid-match, choosing the concealment ability for his bazooka-wielding Paratrooper squad. Anzio is a difficult mission for Airborne troops, who must use smokescreens on enemy emplacements to get close enough to toss satchel charges onto anti-aircraft guns. Not enough action for you? In the second part of the walkthrough, game designer Marco Fiore crushes Nazi forces with the aggressive American Airborne, overwhelming the enemy with sheer numbers and superior aircraft. Follow that up with shots from the BL5.5 artillery emplacement and the terrifying airburst barrage ability, and you’ve got a recipe for destruction. Using the ML 4.2-Inch heavy mortar team, players can access the flare ability to scout ahead on the battlefield, revealing enemy emplacements. In the first portion of the walkthrough, senior mission designer David Milne uses a defensive wall of the British Indian artillery and the elite anti-infantry riflemen of the Gurkhas to great effect.
